The mouse scroll wheel and the sprint key affect the flying speed, but the slowness and swiftness effect do not. They cannot stop flying by landing, as the player just passes through the blocks. However, they can take damage from the void or / kill.Ĭommands (including player selectors) can still target spectators. Lava, drowning, fire, and suffocation also do not affect them. Spectators cannot take damage, as all blows go through them. When their head is inside a block, they can see through all blocks. Spectators can move through blocks, entities, and other players. The color of the outline reflects the player's team. This allows the spectator to see other players as if they have the Glowing effect, and if let go the effect disappears. Spectators can also use the "Highlight Players (Spectator)" control if changed from the default (nothing). Spectators who are affected by the Glowing status effect can still be seen in Spectator mode by other players, although not by mobs. Spectators are not noticed by mobs, and do not trigger mob spawning (including from spawners), nor do they prevent mob despawning, but they are noticed by commands and/or command blocks. The inventory is like in Survival and Adventure mode. The HUD is completely invisible, except for subtitles and the chat. Spectators are invisible, can fly, clip through blocks and entities, and view all entities, including other players in Spectator mode.
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